Silo Spatial Granulator

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I spent much of 2020 working on what would eventually become Silo. The project was an attempt to design a single instrument capable of creating the type of complex soundscapes used by composers such as Curtis Roads and Horacio Vaggione. While no simple effect will ever be capable of the meticulous design of such works, Silo’s unique focus on per-grain control of spatial position and reverb amount does seem to get closer to the heart of this musical style, and has now become a popular tool for many modern sound designers. It was a pleasure working with the graphic designer Daniel Glaser, who created the interface and visual concept.

Silo Sound Demo

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