Author Archives: admin

Interview with Dr. Barry Schwartz

For our ongoing series of interviews through Static Attraction, we talk human nature and design with Dr. Barry Schwartz, a psychologist and public intellectual famous for his research in social theory regarding such topics as “the paradox of choice.”

Interview with architect Marco Arredondo

For our ongoing series of interviews through Static Attraction, we talk architecture and design with Marco Arredondo.

Virtual Reality Music Visualization

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Under the name “Echobit,” Brian Hansen and I have been performing immersive VJ sets and audio-visual experiments using the Oculus Rift. We apply audio feature extraction and MIR techniques in order to create rich, interactive visuals. Users are able to explore visual worlds while they react to musical material in real time. The visuals are also projected on the wall so that all audience members can all take part in the experience.

I believe it’s the first application of Virtual Reality technology as applied to VJing and music visualization in general.

It is built in OpenFrameworks using a custom system for generating audio-reactive geometry and GLSL shaders.

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Interactive Installation for SB Museum

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I created an interactive touchscreen application for the Santa Barbara Museum of Art that enabled museum patrons to construct their own camera-less images (photograms) in the style of Laszlo Moholy-Nagy, then upload the results to social media. There were nearly a thousand finished submissions, which can be viewed in this Flickr album. Here are a few of the results:

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It was very interesting trying to strike a balance between a simple and intuitive interface, while allowing enough depth for more subtle artistic expression (i.e. “low-floor, high-ceiling”). Based on how I observed people using it, it seems to have been relatively effective in this regard. Some users would create a photogram from start to finish in only 20 seconds, while other users would refine the placement of their objects for 15 minutes or more.

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Photogram Simulation for SBMA

Screen Shot 2015-06-04 at 11.39.51 PMHere are a few screenshots of an interactive app I’m installing for an upcoming exhibition in the Santa Barbara Museum of Art. The show is called The Paintings of Moholy-Nagy: The Shape of Things to Come. I’m trying to create a realistic simulation of a “photogram,” or an image made by placing objects directly over light sensitive paper. Users will use a touch-screen to place and rotate the various objects before “exposing” them to create the finished photogram. The results are starting to look more convincing, although there’s still a bit of work to perfect regarding layering and the simulated perspective shifts. Everything is done in Canvas/Javascript.

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VOS going to Shanghai

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Voice of Sisyphus will be shown at the Chronus Art Center in Shanghai starting in June. I developed the compositional software which controls the piece.

Delacroix Exhibition iPad App

I built an iPad app for the Santa Barbara Museum of Art. The exhibition was entitled “Delacroix and the Matter of Finish,” which ran from October through January 2014.  Here’s a link to the original exhibition.

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