News
2026.11.6 Hand Record, ISEA, Dubai
2025.10.3 Talk at SPARKS ACM SIGGRAPH
2025.8.11 Heron's Soundscape, Vancouver
2025.1.20 Music Ally Connect SI:X Award
2023.4.14 AI Music Talk at A3E, NAMM
2022.10.24 Seminar Talk at UCSB
2022.4.1 Interview with BT for "Tails" Reverb
2021.10.14 Interview with Ted's Little Dream
2021.4.19 Interview in Synmag, first International Issue
2017.9.9 Voice of Sisyphus, Datumsoria, ZKM, Germany
2016.7.7 VR Soundscapes, SBCAST, Santa Barbara
2016.6.2 Virtual-Reality VJ Set, SBCAST, Santa Barbara
2016.5.22 Virtual-Reality VJ Set, Spectrum Infrared, Los Angeles
2015.7.5 Moholy-Nagy Photogram Studio App, Santa Barbara Museum of Art
2015.6.15 Voice of Sisyphus at Chronus Art Center, Shanghai, China
2014.11.9 Voice of Sisyphus at IEEE VIS 2014, Paris, France
2013.10.27 Delacroix Exhibition iPad App, Santa Barbara Museum of Art
2013.05.26 Drip at NIME, Daejeon, Korea
2013.03.15 Standing Waves presented in the AlloSphere, Santa Barbara
2012.12.07 Drip at pixxelpoint, Nova Gorica, Slovenia2012.09.07 Voice of Sisyphus at Nature Morte Gallery, Berlin, Germany
2012.09.01 Drip at Soundwalk Festival, Long Beach
2012.06.19 Talk at ICAD, Atlanta
2012.05.29 Drip at EoYS, Santa Barbara
2012.05.29 Kinematica at EoYS, Santa Barbara
2012.04.29 Pantograph on Kinetics Radio
2012.05.15 Talk at MAT, Santa Barbara
2011.11.03 Voice of Sisyphus at Edward Cella Gallery, Los Angeles
Hand Record @ ISEA 2026, Dubai


“Hand Record” is an immersive site-specific multimedia piece that will be shown in the Kanvas venue, part of ISEA 2026 in Dubai. It’s roughly 9 minutes long, organized into 6 movements, and depicts a machine entity trying to understand human visual art and music. The composition was designed for the space, which is a 4-screen multimedia room, roughly 11×11 meters in diameter (36×36 feet), where one of the displays is the floor itself. I often used the floor to depict the “brain” of this machine entity, showing computer vision algorithms as it dissects the scenes and learns to understand them.
In order to show machine recreation of graffiti tags, I ended up training a model that learned to decompose a target artwork into its composite strokes. This allows us to play back the performance of the painting in real time, which is featured prominently throughout the work. Scenes were turned into 3D gaussian splats which allows the virtual camera to pan and zoom in on different parts of the scene as needed.
Special thanks to Dr. Rincon, Dr. Kim, Dr. Kuchera-Morin, Jack Idaho, and everyone else involved in special exhibition.







Heron’s Soundscape
Exhibited at SIGGRAPH 2025 | New Media Architectures: Vancouver
Heron’s Soundscape is a generative musical composition designed as an interactive augmented reality (AR) experience, to be played by participants using mobile devices and the “Heron’s Dreamscape” mural as a visual score. Sound and visual accompaniment is created in real-time through participants’ direct interactions with the mural.
Audience members create one or more “performances” of the piece determined by their choices and interactions, including the angles, locations, and paths they trace visually with their mobile devices while hearing the results of each engagement in relation to the images presented upon their device’s viewfinder.
Check it out if you’re in Downtown Vancouver:
https://amusesmile.github.io/HeronsSoundscape

A revisiting of the New Media Architectures: Vancouver exhibition at SIGGRAPH 2025 which featured augmented reality (AR) works by eight artists in dialogue with “Heron’s Dreamscape”, a vibrant public mural by artist Priscilla Yu. Participating artists included: Jiwon Ham & Ana María Cárdenas, Joshua Dickinson, Sahar Sajadieh & Manaswi Mishra, Mike Rader, Darya Ramezani & Gene Anthony Santiago-Holt, and Priscilla Yu. Curated by: Miriam Esquitín, Johannes DeYoung, and Gustavo Alfonso Rincon. The exhibition reimagined the role of public art through digital augmentation, activating the mural as a living interface between place, community, and technology. Our discussion will delve into the collaborative process behind the exhibition and the evolving relationship between physical murals and digital interventions. Together, we’ll explore how site-specific digital media can expand the narrative capacity of public artworks, deepen community engagement, and reframe our experience of urban environments. Through an interdisciplinary lens, the conversation will address the potentials and challenges of blending artistic traditions with emerging technologies — and what it means to co-author public space in the digital age. All audience members will gain insight into the artistic, curatorial, and technical approaches and visions that shaped the exhibition, while reflecting on the broader cultural impact of art in augmented urban landscapes. This SPARKS event will feature artists Joshua Dickinson, Jiwon Ham, Ana María Cárdenas, Mike Rader, and Sahar Sajadieh in dialogue with curators Miriam Equitín, Gustavo Rincon, and Johannes DeYoung. Acknowledgements: This exhibition is organized in partnership with ACM SIGGRAPH, ACM SIGGRAPH DAC standing committee, Bentall Centre, and Downtown Van.




Supernatural Sound Talk @ UCSB
Selected Algorithmic Drawing Experiments
For the past many years I’ve tinkered with various algorithms to take a color photograph and convert it into a line drawing. Unlike other “style transfer” or pencil effects, these are actually made up of individual strokes and can therefore be drawn with a pen plotter or similar device. Some of the more advanced versions even contain simple logic for hatching and cross-hatching in order to produce shading in a technique similar to a real human artist. Thus far, I’ve only used heuristic computer vision approaches, however I hope to one day make use of a bit of machine learning to improve the results aesthetically.
Interview with BT for “Tails” Reverb
We were honored to be interviewed alongside BT by Justin Colletti of SonicScoop! Together we discuss the origins of Tails, reverb as a compositional tool, medieval music, BT’s original concept for the plugin, and how he uses it creatively. Toward the end of the video we also drop a few surprises related to future projects.
Special thanks to Plugin Alliance for making this happen!



Music